ESCAPE
Multiplayer Loot Extraction Shooter built with the Hytopia SDK and developed openly by SQWARE.
What is an extraction shooter?
Extraction shooters are session-based games focused on high-stakes risk and reward.
- Deploy: Enter a shared map with other players.
- Scavenge: Search for weapons, consumables, and rare items.
- Decide: Push deeper for better loot or head to an extraction point to bank what you’ve found.
- Extract: Reach extraction zones and survive the timer to secure your inventory.
- Consequences: If you die, you lose what you brought and what you found during the run.
- Meta progression: Grow your stash, improve loadouts, unlock crafting, traders, and quests between raids.
This loop creates meaningful tension: every decision trades risk for potential reward.
Core pillars
- Tactical PvPvE: Read audio/visual cues, manage recoil and resources, and adapt to threats.
- Economy that matters: Items have practical value; scarcity and loadout choices impact each raid.
- Persistent progression: Account-level stash, reputation, and crafting systems survive between sessions.
- Fair competitive design: No pay-to-win. Skill, knowledge, and teamwork drive success.
Technology
- Engine/SDK: Built on the Hytopia SDK.
- Architecture: Clear separation of game logic, networking, persistence, and content pipelines for community contributions.
Open development
ESCAPE is open source and publicly developed.
- Repository: SQ-WARE/ESCAPE
Get involved
- Watch and star the repo: SQ-WARE/ESCAPE
- Discuss features, provide feedback, and help test builds as they become available.