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ESCAPE

Multiplayer Loot Extraction Shooter built with the Hytopia SDK and developed openly by SQWARE.


What is an extraction shooter?

Extraction shooters are session-based games focused on high-stakes risk and reward.

  • Deploy: Enter a shared map with other players.
  • Scavenge: Search for weapons, consumables, and rare items.
  • Decide: Push deeper for better loot or head to an extraction point to bank what you’ve found.
  • Extract: Reach extraction zones and survive the timer to secure your inventory.
  • Consequences: If you die, you lose what you brought and what you found during the run.
  • Meta progression: Grow your stash, improve loadouts, unlock crafting, traders, and quests between raids.

This loop creates meaningful tension: every decision trades risk for potential reward.


Core pillars

  • Tactical PvPvE: Read audio/visual cues, manage recoil and resources, and adapt to threats.
  • Economy that matters: Items have practical value; scarcity and loadout choices impact each raid.
  • Persistent progression: Account-level stash, reputation, and crafting systems survive between sessions.
  • Fair competitive design: No pay-to-win. Skill, knowledge, and teamwork drive success.

Technology

  • Engine/SDK: Built on the Hytopia SDK.
  • Architecture: Clear separation of game logic, networking, persistence, and content pipelines for community contributions.

Open development

ESCAPE is open source and publicly developed.


Get involved

  • Watch and star the repo: SQ-WARE/ESCAPE
  • Discuss features, provide feedback, and help test builds as they become available.